FiniteRenderMemAllocInfo
The FiniteRenderMemAllocInfo struct specifies memory allocation preferences for Vulkan buffers in FiniteRender.
typedef struct { const void *next; VkMemoryPropertyFlags flags;} FiniteRenderMemAllocInfo;Properties
Section titled “Properties”| Type | Description |
|---|---|
const void *next | Optional pointer to extension-specific memory info (usually NULL). |
VkMemoryPropertyFlags flags | Vulkan memory property flags used to select the memory type, e.g., VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT. |
Standard Usage
Section titled “Standard Usage”This struct should be created manually and used as a param for a finite buffer function: