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FiniteRenderMemAllocInfo

The FiniteRenderMemAllocInfo struct specifies memory allocation preferences for Vulkan buffers in FiniteRender.

typedef struct {
const void *next;
VkMemoryPropertyFlags flags;
} FiniteRenderMemAllocInfo;
TypeDescription
const void *nextOptional pointer to extension-specific memory info (usually NULL).
VkMemoryPropertyFlags flagsVulkan memory property flags used to select the memory type, e.g., VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT.

This struct should be created manually and used as a param for a finite buffer function: