finite_render_create_render_pass
The finite_render_create_render_pass function creates a Vulkan render pass based on the provided attachment, reference, subpass, and dependency information, and stores it in the FiniteRender context.
void finite_render_create_render_pass( FiniteRender *render, FiniteRenderAttachmentDescriptionInfo **att_desc_info, FiniteRenderAttachmentRefInfo **ref_info, FiniteRenderSubpassDescriptionInfo **subpass_desc_info, FiniteRenderSubpassDependencyInfo **subpass_dep_info, FiniteRenderRenderPassInfo *info);Parameters
Section titled “Parameters”| Type | Description |
|---|---|
FiniteRender *render | The Vulkan rendering context. Must be valid. |
FiniteRenderAttachmentDescriptionInfo **att_desc_info | Array of attachment descriptions used in the render pass. |
FiniteRenderAttachmentRefInfo **ref_info | Array of attachment references for subpasses (color or depth). |
FiniteRenderSubpassDescriptionInfo **subpass_desc_info | Array describing each subpass in the render pass. |
FiniteRenderSubpassDependencyInfo **subpass_dep_info | Array describing dependencies between subpasses. |
FiniteRenderRenderPassInfo *info | Render pass info struct containing counts, flags, and pointers for Vulkan. |
FiniteRenderAttachmentDescriptionInfo *attachments[1];FiniteRenderAttachmentRefInfo *refs[1];FiniteRenderSubpassDescriptionInfo *subpasses[1];FiniteRenderSubpassDependencyInfo *deps[1];FiniteRenderRenderPassInfo rp_info = { ._attachments = 1, ._subpasses = 1, ._deps = 0, ._refs = 1, .next = NULL, .flags = 0};
finite_render_create_render_pass(render, attachments, refs, subpasses, deps, &rp_info);Standard Usage
Section titled “Standard Usage”All pointer parameters (render, att_desc_info, ref_info, subpass_desc_info, subpass_dep_info, info) must not be NULL unless the corresponding feature is optional. For more information on that, see the Vulkan Documentation
The function assumes the FiniteRender context is fully initialized, including FiniteRender.vk_device.