FiniteShaderType
The FiniteShaderType enum describes a type of shader to be used in FiniteRenderShaderStageInfo
typedef enum FiniteShaderType FiniteShaderType;enum FiniteShaderType { FINITE_SHADER_TYPE_VERTEX, FINITE_SHADER_TYPE_FRAGMENT};Standard Usage
Section titled “Standard Usage”When creating a FiniteRenderShaderStageInfo this enum is expected as a parameter.