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FiniteJoystickType

A FiniteGamepadKey refers to specific joystick directional value

typedef enum {
FINITE_JOYSTICK_LEFT_X,
FINITE_JOYSTICK_LEFT_Y,
FINITE_JOYSTICK_RIGHT_X,
FINITE_JOYSTICK_RIGHT_Y
} FiniteJoystickType;
NameValue
FINITE_JOYSTICK_LEFT_XThe Left Joystick’s X value
FINITE_JOYSTICK_LEFT_YThe Left Joystick’s Y value
FINITE_JOYSTICK_RIGHT_XThe Right Joystick’s X value
FINITE_JOYSTICK_RIGHT_YThe Right Joystick’s Y value

These directional types should be used when getting the value of a joystick input with finite_gamepad_joystick_get_value